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MKCA

7
Posts
A member registered May 19, 2021

Recent community posts

And the song was replaced with a better-sounding version in the update 1.2.

The novel is now perfect in my opinion.

Tight controls and fun gameplay - this is more than just a retro gimmick!

Difficulty options are great to have; the game can provide quite a challenge.

The only complaint is that replaying the same bonus level after each stage gets quite tedious.

Great work Sarah!

Eerie snapshot of the current reality.

Experiencing in an interactive form, the events we see in the media, is both surreal, and that much more powerful. Thank you for sharing it with the world.

Support from Poland.

(I delivered the bread! I am a hero!)

Daaamn! For a jam game, incredibly fun and addictive!

Feels like Rogue Tower mixed with Catan or Dorfromantik. Which is great, as I love all of these games.

With some work, I can easily see it becoming a commercial product I would gladly pay for, and spend hours playing.

One complaint: having to use keys to move around the map is cumbersome; it should be possible to move by holding the right mouse button, as well as by putting the cursor on the edge of the screen.

I learned that the noise is intentional — simulates the sound of a music box's clockwork. Which means that the novel has no technical issues.

Although I have not had to deal with intense grief in my life yet, I do struggle with anxiety about death and losing my loved ones, and so this novel hit me like a murder of furious trucks on a highway.

It made me despair, cry, smile, hope - all at the same time - together with its characters. The way it weaves such extreme and often opposite emotions in a realistic fashion is its highlight, and could only have come from personal experience.

I extend my thanks to the creators for challenging this difficult, yet important, topic. This piece of art will definitely stay lodged in my brain for years. Awe inspiring. 

Oh, and the yuri pairing (this is technically a yuri game, right?) is unfittingly, but welcomely cute.

Sidenote:

The focus here is on grief as experienced by a young adult. Obviously, people in other stages of life would be affected differently. The novel even hints at it with the mother character. 

It is interesting to think what a story like this would look like if it dealt with, say, children - "Kindergarten Girls". Could "Retirement Home Girls" offer the same hopeful ending? I like to think that it could.

Technical(?) issue (version 1.1):

Why is there a noise in the background of "Scribbles" - the music played in the main menu? At first, I thought it was an audio glitch, but I checked the .ogg file, and it is present there too. Is this intentional? It sounds horrible...

Wonderful bite-sized treat!

The use of icons instead of text really heightens the emotional impact. Never before had I been so touched by a work of such a short form. Still, some of the lines are tricky to decipher during the first playthrough. This is fine, as the short length encourages rereading, but it would probably be frustrating otherwise.

Art is really pleasant to look at; facial expressions are adorable; and there is even some advanced camera work in one of the scenes.

I have found Shade and Maddie to be charming characters — individually, but especially as a team. In the end, I was sad to have to leave after meeting them just a while before. But I guess you just can't keep chasing ghosts forever, eh?